Tutkimuksia roolipeleistä:
- Fine (1983). Shared fantasy: Role-playing games as social worlds. Chicago: The University of Chicago Press.
- Costikyan (1994). I have no words & I must design. Interactive Fantasy, #2.
- Dogma (1999). Dogma99: A programme for the liberation of LARP.
- Mackay (2001). The fantasy role-playing game. A new performing art. McFarland & Company.
- Novitz (2001). Disputes about art. Aesthetics and Art Criticism.
- Gade, ym. (toim.) (2003). As Larps grow up: Theory and methods in larp.
- Pohjola (2003). The manifesto of the Turku school (3. laitos).
- Hakkarainen & Stenros (2003). The Meilahti School.
- Montola & Stenros (toim.) (2004). Beyond role and play: Tools, toys and theory for harnessing the imagination. Helsinki: Ropecon ry.
- Bocman & Hutchison (toim.) (2005). Dissecting larp: Collected papers for Knutepunkt 2005.
- Brenne (2005). Making and maintaining frames: A study of metacommunication in laiv play. Masters Thesis, University of Oslo.
- Pundel (2005). Creative accounting. Poetics Today.
- Fritzon & Wrigstad (toim.) (2006). Role, play, art: Collected experiences of role-playing.
Web
Hyödynnettäviä
- Currie & Ravenscroft (2002). Recreative minds. Oxford: Oxford University Press.
- Juul (2005). Half-real. Cambridge: The MIT Press.
- Nichols & Stich (2003). Mindreading: An integrated account of pretence, self-awareness, and understanding other minds.
- Walton (1990). Mimesis as make-believe. Cambridge: Harvard University Press.
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