Warren Spector, Next-gen storytelling: http://www.escapistmagazine.com/news/category/437
Petri Lankoski Authoritative version is published in Sageng, Fossheim & Larsen (eds.), The Philosophy of Computer Games, Springer, pp. 39–55, DOI=10.1007/978-94-007-4249-9_4. Introduction An intriguing question in the philosophy of fiction is on how can we be moved by the fates of the fictional characters or how we fear a fictional monster? This question, in the context of literature andContinue reading “Computer Games and Emotions”
Jordan Mechner published the original Prince of Persia (1989) source code (in 6502 assembly language) along with a technical document associated with the code. Links to the code and doc are on the page https://github.com/jmechner/Prince-of-Persia-Apple-II. This is a great move to preserve the history of videogames!