J Tuomas Harviainen, Systemic Perspectives on Information in Physically Performed Role-play (to be defended October), http://urn.fi/urn:isbn:978-951-44-8914-3. Abstract This dissertation examines information phenomena that take place in, and related to, physically performed pretence play. The emphasis is on one hand on the play experience and the elements constituting it, but underneath that all exist information processes which essentiallyContinue reading “Two New Dissertations on Role-play”
Tag Archives: pervasive games
Play in Hybrid Reality
Frans Mäyrä and I wrote a chapter, Play in Hybrid Reality: Alternative Approaches to Game Design, to the book Digital Cityscapes: Merging Digital and Urban Playspaces (Peter Lang Publishing) edited by Souza e Silva & Sutko. The book seems to be already available at amazon.com.
New MOGAME Paper
Inger Ekman will be presenting a paper Sound-Based Gaming for Sighted Audiences – Experiences from a Mobile Multiplayer Mobile Gaming In Audio Mostly 2007 conference. As you may figure out, the paper is about the sound design of The Songs of North game, especially it’s second version.