Lies and Seductions & Unity Awards 2008

Lies and Seduction earned Special Recognition: Adventure Game Development at Unity Awards 2008. We submitted a very early version to the contest. Hopefully the current version is even better.

Unity people got the videos out from the Unity 2008 conference yesterday, and I went to see what they say about the game. Sam Kalman introduced the game roughly as follows:

Lies and Seductions… Very much an adult  game. Not for kids at all. Um and umm. I mean, you try to get the right person to sack.

Lies and Seductions Source Code

Edit Nov 13, 2010: Unity project is now updated to 3.0. The source code is old 2.1 version without newer bug fixes included into the project and to the current version of the Lies and Seductions game. License details can be found in the Licenses folder. The source is mostly available under Apache 2.o license and assets under Creative CommonsAttribution-Noncommercial 1.0 Finland, but check for exceptions.

The current version of Lies and Seductions source code is now available and it is mainly released with Apache License, Version 2.0; refer to source files for details. The code is in a large extend uncommented and we are still working to fix bugs.

I’ll post an unity project file when I manage to create one. Now export, for some reason, dies with an error.

Edit: The source code download link is on the bottom of /games/lies-and-seductions.

Edit: Unity projectavailable (~240M), at least for some time.

Edit:

The source includes:

  • NPC AI code including Texas Hold’em Poker AI.
  • Dialogue AI and XML based dialogue definition handling.
  • Navmesh based pathfinding and editor class for creating navmeshes (pathdinding is based on Pedro Teixeira code, code.google.com/p/ninjaxnagame/).