An Experiment in Teaching Level Design

I wanted to introduce some unconventional design approaching while teaching level design. I have had an idea to do a game with using a surrealist  approach. For that I designed a game stub and coded the base functionality on the top of Unity. The student are tasked to do level design using that design, code,Continue reading “An Experiment in Teaching Level Design”

Level Design

This is a reading I used in my course Level Design. These were used in one-day workshop where we did go through students design and discussed them based on the themes presented in these pieces. Stage Lighting Design: http://www.stagelightingprimer.com/slfs-poc.html#poc, http://www.stagelightingprimer.com/slfs-functions.html, http://www.stagelightingprimer.com/slfs-qualities.html An Architect’s Perspective On Level Design Pre-Production, http://www.gamasutra.com/view/feature/2848/an_architects_perspective_on_.php GDC 2001: Interactive Theme Park Rides,Continue reading “Level Design”