I noticed that there is a discussion on rules in Jesper Juul’s blog. More and more, I feel that there would be need to distinguish rules (as something based on agreement,that comes with possibility to cheat) and system in computer games (that regulates play in implemented ways). If one considers sports, there are rules and the laws of nature that both contributes to a sport game, but probably no-one would call gravity as a rule (see also my entries Games and Philosophical Investigations and On Rules, Game Systems, and Practices).
Published by lankoski
Petri Lankoski, D.Arts, is a Associate Professor in Game Studies at the school of Communication, Media and IT at the Södertörn University, Sweden. His research focuses on game design, game characters, role-playing, and playing experience. Petri has been concentrating on single-player video games but researched also (multi-player) pnp and live-action role-playing games. This blog focuses on his research on games and related things. View more posts