Evil Games? Evil Religion?

I have been reading Richard Dawkins’s The God Delusion, a light summer reading (non-work related, I though), which had some interesting stuff. Dawkins cites Gregory S. Paul who concludes: “higher rates of belief in and worship of a creator correlate with higher rates of homicide, juvenile and early mortality, STD infection rates, teen pregnancy and abortion in the prosperous democracies”. (Cited in Dawkins 2006, pp. 263.)

On the other hand, if we look game sales and violent crimes rates seem not to correlate (see, Jesper Juul’s blog entry).

What we should conclude from these? Ban religions and promote games? At least, Paul’s research gives somereasons to be cautious on media effect studies.

References

  • Dawkins, R. (2006). The God Delusion. London: Black Swan.

Published by lankoski

Petri Lankoski, D.Arts, is a Associate Professor in Game Studies at the school of Communication, Media and IT at the Södertörn University, Sweden. His research focuses on game design, game characters, role-playing, and playing experience. Petri has been concentrating on single-player video games but researched also (multi-player) pnp and live-action role-playing games. This blog focuses on his research on games and related things.

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