Some new things to reading list and old ones to reread:
- Pinchbeck, D. (2009). An Analysis of Persistent Non-Player Characters in the First-Person Gaming genre 1998-2007: a case for the fusion of mechanics and diegetics. Eludamos, 3 (2), p. 261-279. URL=http://www.eludamos.org/index.php/eludamos/article/view/vol3no2-9/137.
- Jørgensen, L. (2010) Game Characters as Narrative Devices. A Comparative Analysis of Dragon Age: Origins and Mass Effect 2. Eludamos, 4 (2), p. 315-331. URL=http://www.eludamos.org/index.php/eludamos/article/view/vol4no2-13/192.
- Newman, J. (2002)The Myth of the Ergodic Videogame: Some thoughts on player-character relationships in videogames. Game Studies, 0102. URL=http://www.gamestudies.org/0102/newman/.
- Jansz, J. and Martis, R. (2007). The Lara Phenomenon: Powerful Female Characters in Video Games. Sex Roles, 57, 733-742. DOI=10.1007/s11199-007-9307-0