Some Refelections on the Game Project Course

In the Game Project course students design and develop a game from a scratch to (at least) beta level. It is obvious that current version of the game project course has some flaws. Currently the structure suffers issues of the big-design-first model. The course milestones set does not require prototyping and iteration. This has workedContinue reading “Some Refelections on the Game Project Course”