Game and Cognitive Skills

A study reports enhanced attentional resources of action game players:

This work further documents the enhanced attentional resources of action video gamers and establishes faster reaction times in that population without a notable loss in accuracy. These effects were seen throughout the age range studied suggesting similar effects of action game playing from the early school years through to adulthood. While causality can only be inferred with a training study, the findings are in accord with attentional changes that have been previously trained in NVGPs using action video games.1

Study also site several other studies showing similar results.

Notes

  1. Dye, Green & Bavelier (2009). The development of attention skills in action video game playersNeuropsychologia 47(8-9), pp. 1780-1789, http://dx.doi.org/10.1016/j.neuropsychologia.2009.02.002.

Published by lankoski

Petri Lankoski, D.Arts, is a Associate Professor in Game Studies at the school of Communication, Media and IT at the Södertörn University, Sweden. His research focuses on game design, game characters, role-playing, and playing experience. Petri has been concentrating on single-player video games but researched also (multi-player) pnp and live-action role-playing games. This blog focuses on his research on games and related things.

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