Measuring character identification and attitude towards a wheelchair

A note for myself.

An article about how wheelchair is considered as an extension of ones body:

@article{pazzaglia2013functionally,
  title={A Functionally Relevant Tool for the Body following Spinal Cord Injury},
  author={Pazzaglia, Mariella and Galli, Giulia and Scivoletto, Giorgio and Molinari, Marco},
  journal={PloS one},
  volume={8},
  number={3},
  pages={e58312},
  year={2013},
  publisher={Public Library of Science},
  url={http://www.plosone.org/article/info%3Adoi%2F10.1371%2Fjournal.pone.0058312}
}

An article about measuring character identification:
@article{igartua2010identification,
  title={Identification with characters and narrative persuasion through fictional feature films},
  author={Igartua, Juan-Jos{\'e}},
  journal={Communications},
  volume={35},
  number={4},
  pages={347--373},
  year={2010},
  url={http://www.researchgate.net/publication/228109104_Identification_with_characters_and_narrative_persuasion_through_fictional_feature_films/file/79e414ff448b9485e2.pdf}
}

Published by lankoski

Petri Lankoski, D.Arts, is a Associate Professor in Game Studies at the school of Communication, Media and IT at the Södertörn University, Sweden. His research focuses on game design, game characters, role-playing, and playing experience. Petri has been concentrating on single-player video games but researched also (multi-player) pnp and live-action role-playing games. This blog focuses on his research on games and related things.

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