Call for Chapters: Game Design Research Collected Edition

Edited by Petri Lankoski and Jussi Holopainen The aim of this collection is to provide an introductory book to all who wants to study game design—with the focus on games, components, systems, game development, etc.—as part of research or development. Design has been a study topic in various fields where design methods has been inContinue reading “Call for Chapters: Game Design Research Collected Edition”

CFP: DiGRA 2015

Diversity of play: Games – Cultures – Identities 14-17 May 2015, Lüneburg, Germany http://www.digra2015.org Video game culture has had a self-image of being a distinct cultural form united by participants identifying themselves as ‘gamers’ for many years. Variations in this identity have been perceived either in relation to preferred platform or level of commitment and skill (newbie, casual, core, pro, etc.). Today theContinue reading “CFP: DiGRA 2015”

CFP: Nordic Digra 2014

Games are becoming more and more pervasive in our everyday life. Gamification and game-based learning are research topics that are blooming. Games are also used in electioneering. We invite submission for full papers and for workshops. Topics of interest include, but are not limited to: – gamification – games in society – games and learningContinue reading “CFP: Nordic Digra 2014”

CFP: 6th International Conference on the Philosophy of Computer Games: The Nature of Player Experience

via DiGRA We hereby invite scholars in any field of studies who take a professional interest in the philosophy of computer games to submit papers to the 6th International Conference on the Philosophy of Computer Games, to be held in Madrid, Spain, on January 29th-31st 2012. Accepted papers will have a clear focus on philosophyContinue reading “CFP: 6th International Conference on the Philosophy of Computer Games: The Nature of Player Experience”

CfP: Think Design Play – 5th International DiGRA Conference, 14-17 September, 2011 – Utrecht

THINK DESIGN PLAY 5th International Digital Games Research Association (DiGRA) Conference 14-17 September 2011 Hosted by the Utrecht School of the Arts in the Netherlands Call for participation After Leveling Up in the Netherlands (2003), Changing Views in Canada (2005), Situated Play in Japan (2007) and Breaking New Ground in England (2009) the 5th DiGRAContinue reading “CfP: Think Design Play – 5th International DiGRA Conference, 14-17 September, 2011 – Utrecht”

CFP: Experiencing Games: Games, Play, and Players

Research on games has grown into a research area of its own. This conference aims to bring together researchers in the Nordic countries that focus on the study of games and gaming, be it on-line, computerised, or in the physical world. Based on the Nordic tradition on user-centered design, the first Nordic DIGRA conference willContinue reading “CFP: Experiencing Games: Games, Play, and Players”

Call for Papers: Games Research Methods seminar

Methods seminar at University of Tampere, 8-9 April, 2010: What are the approaches and methods that are useful while studying games, play and related phenomena? The dynamic nature of interactive game form, the changing strategies adopted during actual play, as well as the multiple research questions that surround the design, implementation, distribution as well asContinue reading “Call for Papers: Games Research Methods seminar”