IJRP issue 4 is out

International journal of role-playing published issue 4. It contains following articles:

  • Bowman, S.L.: Social Conflict in Role-Playing Communities: An Exploratory Qualitative Study
    • Much of the current research in the field of role-playing studies focuses upon the positive impact that games can have on the lives of participants. This research describes potential problems within role-playing communities.
  • Ilieva,A.: Cultural Languages of Role-Playing
    • Role-play interaction in live roleplaying games is also language interaction. Role-playing language is different from everyday language, because the worlds created in role-play are not just a reflection or extension of everyday life.
  • Jara, D.: A Closer Look at the (Rule-) Books: Framings and Paratexts in Tabletop Role-playing Games
    • As texts which are based on collaborative and interactive narration, tabletop – also known as “pen and paper” – roleplaying games (TRPGs) are distinct in their technological simplicity.
  • Mochochi, M.: Edu-Larp as Revision of Subject-Matter Knowledge
    • The paper presents theoretical foundations of the author’s approach to the design of edularps. It is deliberately steering away from cross-disciplinary teaching, artistic education or soft skills training in order to advocate larps tailored to single school subjects, focused on integration and consolidation of curricular knowledge.
  • Stenros, J.:  Between Game Facilitation and Performance: Interactive Actors and Non- Player Characters in Larps
    • The challenge of combining narrative and gameplay in live action role-playing games (larps) has been successfully negotiated with the use of runtime game mastering and interactive actors (ractors) performing non-player characters (NPC).

The issues is available on http://ijrp.subcultures.nl/?page_id=318,

Published by lankoski

Petri Lankoski, D.Arts, is a Associate Professor in Game Studies at the school of Communication, Media and IT at the Södertörn University, Sweden. His research focuses on game design, game characters, role-playing, and playing experience. Petri has been concentrating on single-player video games but researched also (multi-player) pnp and live-action role-playing games. This blog focuses on his research on games and related things.

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