Cinematics

GameSpy have compiled interesting list of cinematics in games: GameSpy’s Top 25 Video Game Cinematic Moments. Some game openings and cut-scenes there supports nicely Rune Klevjer’s argument on the role of cinematic in games: they function as a method of pretelling, setting up the stage for action (see In Defence of Cut-Scenes).

On Philosophy of Science and RPG

JiiTuomas refered on argument about philosophy of science at Rule7, which started as something else. Got interested what kind of RPG forum Rule7 is and started to read. Some arguments in thread made me write this comment. Especially view expressed by ChessyPig (which few seem to agree) raises multiple problems in terms of what isContinue reading “On Philosophy of Science and RPG”

Spatial conceptualization, Abstract Reasoning, and Games

It might be that spatial conceptualization and abstract reasoning is connectected. Lakoff and Johnson argues in their book Philosophy in the flesh that basis of our thinking is in our bodies and what kind of relations our bodies have with environment we are living in. Multiple essays in Spatial schemas and abstract thought traces questionsContinue reading “Spatial conceptualization, Abstract Reasoning, and Games”

What a Game or Role-Playing Game Means?

In digra list there is discussion on serious games with claims like game is only game if it is played. This view highlights the process nature of the games. On the other hand, the claim make obvious there is confusion what term games refers (Here I do not mean that we need definition composed byContinue reading “What a Game or Role-Playing Game Means?”