“Media effects on minors” by Salokoski & Mustonen

A Report Media effects on minors – review of international research and practices of media education and regulation (Salokoski & Mustonen) has been recently published. Sonja Kangas has already made some insightful comments on it. I choose to comment the report from the other point view, as I find some premises and facts in theContinue reading ““Media effects on minors” by Salokoski & Mustonen”

Character-Based Game Design

Laramée has written small piece on character-based game design. He writes: A [player] character is only interesting if: He or she wants something badly; And he or she can’t get it without a struggle. And Spend as much time giving motivations to your bad guys as to your heroes! An insightful but really short peace.Continue reading “Character-Based Game Design”

Gameplay Design Patterns for Social Networks and Conflicts

Petri Lankoski Media Lab University of Art and Design Helsinki Staffan Björk Interaction Design Collegium Chalmers University of Technology & Göteborg University In GDTW2007 Proceedings Fifth International Game Design and Technology Workshop and Conference Liverpool John Moores University, UK 14–15 November 2007 ABSTRACT This paper explores how games can be designed to make the socialContinue reading “Gameplay Design Patterns for Social Networks and Conflicts”

A Paper Accepted to GDTW

A paper Gameplay Design Patterns for Social Networks and Conflicts by Staffan Björk and me was accepted to The Fifth Annual International Conference in Game Design and Technology (Liverpool, 14–15 Nov, 2007). Here is the abstract: This paper explores how games can be designed to make the social networks of characters as part of theContinue reading “A Paper Accepted to GDTW”

All Games Are Educational?

University of Toronto researchers have discovered that differences between men and women on some tasks that require spatial skills are largely eliminated after both groups play a video game for only a few hours. (Elias, 2007) So study implies that games can help to improve skills from driving to math. There were also a studyContinue reading “All Games Are Educational?”

Gameplay Design Patterns for Believable Non-Player Characters

Petri Lankoski Media Lab University of Art and Design Helsinki Staffan Björk Interaction Design Collegium Computer Science and Engineering Chalmers University of Technology and Göteborg University Situated Play, Proceedings of DiGRA 2007 Conference (c) 2007 Authors & Digital Games Research Association (DiGRA). Personal and educational classroom use of this paper is allowed, commercial use requiresContinue reading “Gameplay Design Patterns for Believable Non-Player Characters”