Laramée has written small piece on character-based game design. He writes: A [player] character is only interesting if: He or she wants something badly; And he or she can’t get it without a struggle. And Spend as much time giving motivations to your bad guys as to your heroes! An insightful but really short peace.Continue reading “Character-Based Game Design”
Author Archives: lankoski
CfP: Philosophy of Computer Games
We hereby invite scholars in any field who take a professional interest in the phenomenon of computer games to submit papers to the international conference “The Philosophy of Computer Games 2008”, to be held in Potsdam, Germany, on May 8-10, 2008. Further details at: http://www.gamephilosophy.org/
Gameplay Design Patterns for Social Networks and Conflicts
Petri Lankoski Media Lab University of Art and Design Helsinki Staffan Björk Interaction Design Collegium Chalmers University of Technology & Göteborg University In GDTW2007 Proceedings Fifth International Game Design and Technology Workshop and Conference Liverpool John Moores University, UK 14–15 November 2007 ABSTRACT This paper explores how games can be designed to make the socialContinue reading “Gameplay Design Patterns for Social Networks and Conflicts”
My Email System is Kaput
My university decided to outsource the email system and management, and transfer took place at last weekend. The consequence of the transfer is that I am not currently receiving any emails. I hope that that the email service will be up soonish. Meanwhile, I can be contacted by phone or facebook. Update: it seems thatContinue reading “My Email System is Kaput”
Situated Play Papers
DiGRA 2007 Situated Play Conference papers are now available at the digital library of DiGRA (http://www.digra.org/dl/order_by_author?publication=Situated%20Play)
A Paper Accepted to GDTW
A paper Gameplay Design Patterns for Social Networks and Conflicts by Staffan Björk and me was accepted to The Fifth Annual International Conference in Game Design and Technology (Liverpool, 14–15 Nov, 2007). Here is the abstract: This paper explores how games can be designed to make the social networks of characters as part of theContinue reading “A Paper Accepted to GDTW”
DiGRA 2007 & Game Characters
This post contains notes and my comments on papers relating to game characters (presented at Situated Play, DiGRA 2007 conference).
All Games Are Educational?
University of Toronto researchers have discovered that differences between men and women on some tasks that require spatial skills are largely eliminated after both groups play a video game for only a few hours. (Elias, 2007) So study implies that games can help to improve skills from driving to math. There were also a studyContinue reading “All Games Are Educational?”
New Journal & CFP
There is a new journal International Journal of Role-Playing and they have a call for papers out for the first number (deadline January 1st, 2008).
Eludamos. Journal for Computer Game Culture
New open access journal Eludamos: Journal for computer game culture has published their first number.
