Calleja, G. (2007) Digital Games as Designed Experience: Reframing the Concept of Immersion. PhD Thesis, Victoria University of Wellington. Available at http://www.gordoncalleja.com/phdthesis.html.
Author Archives: lankoski
PS2 Games on PS3
I am working on a paper on a PS2 game, Project Zero (Tecmo, 2002). The game allows only three game saves to a memory card. As I want to go back to specific sections of the game later on, the limitation is awkward. Fortunately, the game runs on my PS3. 60G PS3 has a featureContinue reading “PS2 Games on PS3”
Game Engines
For the future reference… Free game engines for creating point-and-click adventure games: Adventure Game Studio (Editor in Windods; Engine for Windows, Linux, and OSX) Wintermute Engine (Windows) Commercial game engines for creating 3D Games: Torque3D ( Editor in Windows?; can used to publish for OSX, Windows, Linux, Wii, and XBox360) Unity3D (Editor in OSX; canContinue reading “Game Engines”
Cortex Connections Mapped
Hagmann, Cammoun et al (2008). Mapping the Structural Core of Human Cerebral Cortex In the human brain, neural activation patterns are shaped by the underlying structural connections that form a dense network of fiber pathways linking all regions of the cerebral cortex. Using diffusion imaging techniques, which allow the noninvasive mapping of fiber pathways, weContinue reading “Cortex Connections Mapped”
“Role-playing Games and Usability” by Reinikainen
After promising to point some references for masters thesis at goth party some time ago. I got thesis couple of days ago, in which Arttu Reinikainen looks at a role-playing game system, from the perspective of usability. The perspective is fresh and welcomed. While I am not really buying the immersion and flow link toContinue reading ““Role-playing Games and Usability” by Reinikainen”
Reading TODO
Tychsen, A. (2008). Innovations In Character: Personalizing RPGs, Retaining Players (Gamasutra) Tychsen, A., Hitchens, M., & Brolund, T. (2008) Character Play — The use of game characters in multi-player Role-Playing Games. Computers in Entertainment.
Evil Games? Evil Religion?
I have been reading Richard Dawkins’s The God Delusion, a light summer reading (non-work related, I though), which had some interesting stuff. Dawkins cites Gregory S. Paul who concludes: “higher rates of belief in and worship of a creator correlate with higher rates of homicide, juvenile and early mortality, STD infection rates, teen pregnancy andContinue reading “Evil Games? Evil Religion?”
Higher Level Games Education Needed
I probably need these in the future: Is UK game development in trouble? And can women save it? Suomen pelialan koulutustarpeet 2008 (PDF)
Graveyard by Tale of Tales
Graveyard (Tale of Tales) is a small game (or one could say it is game-like thingie) in which player controls an old lady who visits a graveyard. All there is to accomplish is to walk to church and sit a bench next to, yet the game manages to keep you interested. If you buy aContinue reading “Graveyard by Tale of Tales”
Lies and Seductions
I have been busy, in addition to writing my thesis, on designing and creating a game, Lies and Seductions. Now we (a team of ten people) have some concept drawings and game screens out in the game site http://www.liesandseductions.com (EDIT 2017/12/07 the site is defunct; the game resides at https://lankoski.itch.io/lies-and-seductions).
