Game Engines

For the future reference… Free game engines for creating point-and-click adventure games: Adventure Game Studio (Editor in Windods; Engine for Windows, Linux, and OSX) Wintermute Engine (Windows) Commercial game engines for creating 3D Games: Torque3D ( Editor in Windows?; can used to publish for OSX, Windows, Linux, Wii, and XBox360) Unity3D (Editor in OSX; canContinue reading “Game Engines”

Cortex Connections Mapped

Hagmann, Cammoun et al (2008). Mapping the Structural Core of Human Cerebral Cortex In the human brain, neural activation patterns are shaped by the underlying structural connections that form a dense network of fiber pathways linking all regions of the cerebral cortex. Using diffusion imaging techniques, which allow the noninvasive mapping of fiber pathways, weContinue reading “Cortex Connections Mapped”

“Role-playing Games and Usability” by Reinikainen

After promising to point some references for masters thesis at goth party some time ago. I got thesis couple of days ago, in which Arttu Reinikainen looks at a role-playing game system,  from the perspective of usability. The perspective is fresh and welcomed. While I am not really buying the immersion and flow link toContinue reading ““Role-playing Games and Usability” by Reinikainen”

Evil Games? Evil Religion?

I have been reading Richard Dawkins’s The God Delusion, a light summer reading (non-work related, I though), which had some interesting stuff. Dawkins cites Gregory S. Paul who concludes: “higher rates of belief in and worship of a creator correlate with higher rates of homicide, juvenile and early mortality, STD infection rates, teen pregnancy andContinue reading “Evil Games? Evil Religion?”