The authoritative version is published in DiGRA 2025 conference proceedings https://doi.org/10.26503/dl.v2025i2.2461 Petri Lankoski (Södertörn University, Sweden) & Tanja Välisalo (University of Jyväskylä, Finland) ABSTRACT Parties and partying appear in single-player videogames but have been studied little. In this paper, we investigate how parties are used and represented in videogames. In this explorative study, we analyzedContinue reading “Parties, partying, and party games in single-player videogames”
Author Archives: lankoski
Pornographic Games on Steam: Genres, Modes, and Milieus
Petri Lankoski & Tanja Välisalo In Proceedings of DiGRA 2023, Authorative version at http://www.digra.org/dl/ © 2023 Authors & Digital Games Research Association DiGRA. Personal and educational classroom use of this paper is allowed, commercial use requires specific permission from the author. ABSTRACT Pornographic games have historically been distributed outside of mainstream channels. Steam, in 2018,Continue reading “Pornographic Games on Steam: Genres, Modes, and Milieus”
Platform-produced Heteronormativity: A Content Analysis of Adult Videogames on Patreon
Petri Lankoski, Thomas Apperley, J. Tuomas Harvianen Games and Culture, https://journals.sagepub.com/doi/full/10.1177/15554120221084453 (CC By) Abstract This article examines the prominent role of Patreon in the rapidly growing sector of crowdfunded pornographic games. Recent research has indicated that, on average, more people (patrons) are funding pornographic digital games on Patreon than other (non-adult) digital games. Graphtreon’s ‘TopContinue reading “Platform-produced Heteronormativity: A Content Analysis of Adult Videogames on Patreon”
Spider plots in R
This is mainly a note for myself
Patreon and Porn Games: Crowdfunding Games, Reward Categories and Backstage Passes
Petri Lankoski & Mikolaj Dymek In DiGRA 2020 conference proceedings. The definitive version will be on DiGRA digital library. Abstract Patreon is a crowdfunding platform where pornographic games are funded; even the most successful game developer in terms of the number of members is developing a pornographic game. We looked at 42 developers and theirContinue reading “Patreon and Porn Games: Crowdfunding Games, Reward Categories and Backstage Passes”
Constructive Alignment in Teaching Game Research in Game Development Bachelors Programme
Petri Lankoski and Mirjam P. Eladhari Paper presented at Teaching Games: Pedagogical Approaches – DiGRA 2019 Pre-Conference Workshop(TGPA:DiGRA2019) August 6, 2019, Kyoto, Japan. Abstract This paper presents a case study of a Bachelor level game research methods course (15ECTS). The course covers observations, interviews, and introduction to statistical analysis. The course set-up follows constructive alignmentContinue reading “Constructive Alignment in Teaching Game Research in Game Development Bachelors Programme”
Constructive Alignment in Teaching Game Research in Game Development Bachelors Programme
Lankoski & P Eladhari A paper to be presented at Teaching Games: Pedagogical Approaches (at DiGRA 2019 Conference) This paper presents a case study of a Bachelor level game research methods course (15 ECTS). The course covers observations, interviews, and introduction to statistical analysis. The course set-up follows constructive alignment design where the aim isContinue reading “Constructive Alignment in Teaching Game Research in Game Development Bachelors Programme”
Methods, History, and Impact: Directions in Game Design Research
Forgot to blog about New Research Perspectives on Game Design and Development Education workshop paper. Hartmut Koenitz, Christian Roth, Elisa D. Mekler, Staffan Björk, Petri Lankoski, Mirjam Palosaari Eladhari, Annakaisa Kultima, & Ben Medler Abstract Research into the design aspect of games has proliferated since the early 1970s. Currently, early historical overviews appear and categoricalContinue reading “Methods, History, and Impact: Directions in Game Design Research”
2018 DiGRA Distinguished Scholar
I have the honor to be selected as one of 2018 DiGRA Distinguished Scholars. In 2016 DiGRA established the Distinguished Scholars program to recognize senior scholars in the field of game studies who have been at the forefront of the development of rigorous scholarship, the establishment of game studies and game development programs, and whoContinue reading “2018 DiGRA Distinguished Scholar”
A simple save system in Unity
Saving game data is a task that I need regularly. Using serialization and writing data to a file is an approach that I have used much, but that does not work in WebGL builds. Instead, I wrote data in a PlayerPrefs string. In this way I do not need to keep a details about whatContinue reading “A simple save system in Unity”
